![]() ![]() These cameras are located on the keel, sail and screw, which in layman's terms are below, above and at the rear of the submarine, respectively. What is infecting the sea life? Location Hull breaches can only be repaired from the outside of the Cyclops using the Repair Tool. Vehicles This article contains unmarked spoilers. As well as speed, each setting affects the amount of noise generated and, in turn, the attention drawn from hostile fauna. It is a submarine and can be built in the Mobile Vehicle Bay. The access port to the vehicle bay is located in the center of the large room and allows the player to disembark via a docked Seamoth or Prawn Suit. Description There used to be a "safe depth", upon which when you passed, if you hit anything your submarine would take damage. Category It is equipped with a vehicle bay capable of storing a Seamoth or Prawn Suit and can be modified with a range of different upgrades. The middle of the HUD area is largely clear, but much of the HUD available to the pilot is not visible until the player engages the controls. ![]() It should be noted that while the East side of Mountain Island is a viable place to find many / all of the parts, a Reaper Leviathan and Boneshark patrols the area, and the parts reside at a depth of below 200m. Piloting a Cyclops at flank speed for more than 20 seconds will lead to the AI issuing a warning that the engine is overheating, after which there is a chance for a fire to start every 2 seconds. It will increase to five with this upgrade. It was likely upgraded over time as more modules were planned to be added. Category Access is obtained either via the dive chamber located at the bow of the keel or via the docking bay when piloting a Seamoth or Prawn Suit. ![]() A Cyclops has 1,500 hit points, which cannot be altered by any of its upgrades. The hologram on the left side of the bridge will mark approximately where hull breaches are located: the player can check this display by looking in through the bow window while outside the vessel. The vehicle's horn also still functions when it is unpowered. The health and energy of the vehicle can also be viewed on this console. Here are examples of how each should look when used properly in the consolewith the solar panel item as a placeholder: These Spawn IDs pertain to the raw materials found in the game that can usually be obtained through breaking outcroppings as well as other means. The Cyclops' upgrade fabricator is located on the starboard hull. Health The IDs for this group are about the items that are only usable after being deployed into the world after one uses them from the inventory. The Cyclops can be customized using the onboard Cyclops Upgrade Fabricator located on the starboard side of the engine room. If a Cyclops' health is totally depleted it will explode. We don't have any copyable spawn commands available for this item. If the player takes one of these, they can replace it (or place a different Fire Extinguisher) by equipping the Extinguisher and looking at the wall bracket, which will bring up a "replace fire extinguisher" button prompt. Each component is shown individually in the PDA.
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